
Every new scene added to the game will feature scaled difficulty options, but not every scene will be broken down identically. After further testing occurs, loot will also scale accordingly. Here is a breakdown of the difficulty levels available in the first iteration of the new tech:ĭynamically Scaled Difficulty will not only scale the tier level of spawns, but also the experience awarded for each opponent defeated.

#Runestone keeper reward bug update#
Now, let’s see what we have for you in this week’s edition of Update of the Avatar:

Also, take a sneak peek into the new Shadow Creatures effects coming to encounters near you! For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Players Guide and Known Issues list for additional information on recent changes and upcoming fixes. This week’s update brings you some great news about a new concept coming to Episode 2 adventure scenes called Dynamically Scaled Difficulty! Soon after release, players will be able to experience the first scene enabled with this new tech.
